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  2. The Programmable Island of Google Being

    new-aesthetic:

    erica-scourti:

    “if this indeed sounds to you like a “scary encroachment of technology,” Wasik’s word of assurance offers little consolation. The fact that the gadgets are unseen, activities are automated, and cloud intelligence saturates our environment means that the encroachment will be effectively total precisely because it will be invisible and, as they say, frictionless.”

    “It’s as if there were some abstract plane of human existence that no one had yet achieved because we were fettered by our need to be directly engaged with the material world. I suppose that makes this a kind of gnostic fantasy. When we no longer have to tend to the world, we can focus on … what exactly?”

    The Frailest Thing

     

  3. prostheticknowledge:

    Rhizome: Prosthetic Knowledge Picks - Turntables and Records

    A collection of items from the Prosthetic Knowledge Tumblr archive and around the Web, taking a brief look at creative and sometimes poetic plays with the familiar audio technology of vinyl records.

    Read the whole submission at Rhizome here

    (via rhizomedotorg)

     

  4. blech:

    toffeemilkshake:

    At risk of becoming a MapBox fan blog:

    Using open data, MapBox is taking on the big players in online maps. Now they want to fix satellite view.

    Here’s a nice quote from the article:

    The team uses some techniques to ensure that they’re capturing peak growth, which is May/June in the northern hemisphere and December/January in the southern. In addition, because the process favors darker pixels, the first output can seem very dim and underexposed, says Loyd.

    “It’s a completely natural product,” says Loyd. “Every pixel is a real pixel captured by an camera in the sky. But it’s also completely synthetic.” The goal for the map is to capture roughly what the naked eye can see from space, but for an idealized cloudless planet trapped in eternal summer.

    Google acquires MapBox in 3..2..

    (via new-aesthetic)

     


  5. The internet has turned into a massive surveillance tool. We’re constantly monitored on the internet by hundreds of companies — both familiar and unfamiliar. Everything we do there is recorded, collected, and collated – sometimes by corporations wanting to sell us stuff and sometimes by governments wanting to keep an eye on us.

    Ephemeral conversation is over. Wholesale surveillance is the norm. Maintaining privacy from these powerful entities is basically impossible, and any illusion of privacy we maintain is based either on ignorance or on our unwillingness to accept what’s really going on.

    It’s about to get worse, though. Companies such as Google may know more about your personal interests than your spouse, but so far it’s been limited by the fact that these companies only see computer data. And even though your computer habits are increasingly being linked to your offline behaviour, it’s still only behaviour that involves computers.

     

  6. new-aesthetic:

    “An ode to the journey of ó on a shipping label” found at http://i.imgur.com/4J7Il0m.jpg, via @shyhoof.

     

  7. thingsorganizedneatly:

    SUBMISSION: Lightsabers from Star Wars: Knights of the Old Republic

     

  8. betaknowledge:

    Ignorant Decay” by Jessica Lee (MDP, Art Center College of Design, Pasadena):

    ignorant decay is a geiger counter device that detects radioactive signals, produces an algorithm and trades on the open stock market based on the stochastic behavior of radioactive decay.

    (via new-aesthetic)

     

  9. rhizomedotorg:

    Trails #1 and Trails #2 by Edward Tang was just added to the Rhizome.org ArtBase and is currently exhibiting in the “Fresh Art” section at Rhizome.org. Click here to see the entry

    A common paradigm in the new media genre are pieces that reflect some aspect of the viewer’s visual appearance - virtual “mirrors” that take in live video input (usually via webcam) and then feed back that visual data in intriguing ways. My interest in using this technology is not to simply present a two dimensional “mirror,” but to combine that effect with 3D graphics, creating an onscreen virtual space that is sculptural and architectural, as well as, graphical. I call the approach “3D Video Sculpture.

    Trails #1” and “Trails #2” are interactive works using a webcam and specialized software to generate interactive 3D Video Sculptures on a computer screen. - Tang

     

  10. who-wore-it-better:

    Gerhard Richter 4900  ::  Tauba Auerbach Half Times a Half Times a Half

    (via rhizomedotorg)